Clickers as RPGs are slowly becoming a thing. The grind of your average JRPG can be easily boiled down to a single repetitive action where power-leveling is concerned and it’s this ‘see the numbers go up’ approach that leaves a sense of satisfaction when playing your average title in this relatively new genre.
Super Quest is a light RPG experience that doesn’t really fall into any single category perfectly but best fits the Clicker (or Tapper) model. Designed around giving players a constant goal that’s visible just ahead of them and short, sharp bursts of play.
The rise of the ‘Tapper’ and its popularity remains something of a mystery to us here at MBU as long-time gamers, but its a genre of game that’s growing in popularity on mobile due to the casual nature of its requirements, endless run time and extreme simplicity that makes multitasking a breeze. Battleborn Tap attempts to fuse the essence of that with an RPG and the results are mixed.