A prequel to the original release of Agarest: Generations of War, this title strips back some of the naked ambition of its forbearer in an effort to trim that games excessive run time whilst re-using the same base engine and many of the same assets to capitalise on its popularity.
Divisive no matter the format, Agarest has seen release on PlayStation 3, Xbox 360, a PC port over steam and mobile devices and has either been hailed as wonderful or horrible depending on the player’s standpoint on its design decisions. Regardless, it stands as the first part in a trilogy of games that takes the formula first seen in ‘Phantasy Star III’ and turns it from a novel innovation into a central mechanic.
When a game has a title like ‘Super Awesome RPG’ then it’s already setting certain expectations. You’re looking for a game that’s self aware, fast paced and possibly a little bit 90s, but more importantly it’s a statement that needs to be lived up to. Is Super Awesome RPG super awesome?
If you fused the basic battle system found in the original ‘Shining Force’ with the card-based play style of ‘Hearthstone’ you’d have a decent idea of what Duelyst is. It’s an interesting take on the online PvP and tournament genre, but does it stand up to the usual depth that a Tactics RPG contains?
It’s hard to put ‘The First Tactics’ into perspective, one the one hand it offers some fun tactical combat across a number of different scenarios, but on the other it may be the worst case of ‘Engrish’ I’ve ever encountered.
Developed by EA to promote the release of ‘Dragon Age: Origins’, this Flash based browser game allowed players to learn about details of the world setting and experience some elements of the big-budget title for free in the months leading up to its release.
Of all the lost opportunities on Sega’s part, the one that strikes a blow to the heart is that the western world only received the first instalment of the epic three-game experience that was Shining Force III. That it hasn’t seen remastering and release onto a modern mobile platform speaks volumes of the split between Camelot and Sega over this decision.