If there was ever a poster-child for the table top wargaming experience on mobile devices it would be the original Demon’s Rise, a game that saw a slew of post-release content that quickly fleshed it out into one of the more satisfying and varied tactical experiences of its generation. Now, Wave Light Games Inc. are seeking to better it with a sequel.
Erin is a game very much from the mind of one man, Daniel Franka (who kindly provides a video on the making of the title) who has guided much of the game’s content and it’s a master-class in RPG simplicity and old-school computer game beauty. Continue reading →
Divisive no matter the format, Agarest has seen release on PlayStation 3, Xbox 360, a PC port over steam and mobile devices and has either been hailed as wonderful or horrible depending on the player’s standpoint on its design decisions. Regardless, it stands as the first part in a trilogy of games that takes the formula first seen in ‘Phantasy Star III’ and turns it from a novel innovation into a central mechanic.
Clickers as RPGs are slowly becoming a thing. The grind of your average JRPG can be easily boiled down to a single repetitive action where power-leveling is concerned and it’s this ‘see the numbers go up’ approach that leaves a sense of satisfaction when playing your average title in this relatively new genre.
Designed with a casual audience in mind, Postknight is the latest title to come from Kurechii, (the studio behind Tiny Guardians) and manages to cater to RPG enthusiasts as well as those looking for a lighter bite of game action.
Kiwi Walks may not be a studio that’s very well known, but in their ‘Witch Spring’ series they’ve managed to capture the essence of gaming on a system like the Sony PSP or Vita, and bring it to the mobile market for iOS and Android.
Almost a year after the plug got pulled on ‘Avengers Alliance’, a true contender for its title of ‘best turn based combat system on mobile’ finally steps up to the plate, and it comes from an unexpected pedigree.