Having already released a slew of third-party Social RPGs using their IP, ranging from the surprisingly good ‘Kingdom Hearts: Unchained X’ to the horrible cash grab that was ‘Final Fantasy: all the Bravest’, it would seem that Square Enix has finally struck on a formula that works. Despite mixed feelings on ‘Final Fantasy: Record Keepers’, it does raise the question of if the mobile market audience support so many games running simultaneously? Evidently Square thinks it can.
Kingdom Hearts is no stranger to the mobile scene, having had ‘Kingdom Hearts: Coded’ and ‘Kingdom Hearts: Mobile’ lay the groundwork for what does and doesn’t work on a touchscreen. Kingdom Hearts Unchained is the latest canonical entry into the ever-growing lore of the series that blends Disney and Square properties in a near-seamless manner.
For those of us from Europe this game will always be known confusingly as ‘Final Fantasy Mystic Quest’, and for others in America its ‘Final Fantasy Adventure’, however in truth this game is at its best using its Japanese title ‘Seiken Densetsu: Final Fantasy Gaiden’ marking it as the first entry into the massively popular ‘Mana’ series.
Sequels to titles in the Final Fantasy main-line series used to be non-existent, so when a direct sequel to Final Fantasy X on the Playstation 2 was announced there was no small amount of interest from players at the time. I personally picked up ‘Unlimited Saga’ largely for the bonus disc with the ‘linking’ short animation they included with that game. To say that people were intrigued with what could happen AFTER the world had been saved was putting it mildly.
After the high standards set by Square on the Playstation the expectations were high for a Final Fantasy title on the Playstation 2. Final Fantasy X launched to a wave of hype and manages to push a number of impressive firsts onto the players for the long-running series.
Few games get such a bad rap as Mystic Quest. Developed by Squaresoft as a method of introducing the JRPG into countries where it had failed to be a successful genre, it’s a little on the simple side, but that doesn’t stop it from having a certain charm.
Chrono Trigger is one of those games a website has to wait a while before reviewing. Build up a body of work and show that it’s capable of formulating an honest opinion before tackling it. It would be easy to gush all over this game, but instead MBU is taking a direct on honest fresh look at the title that many believe broke the JRPG mould.