After ‘Kingdom Hearts: Chain of Memories’ established the concept that there could be installments into the series around the main entries, and that appearances on handhelds were going to be equally plot-relevant to their main-line kin, Square Enix upped the game by taking advantage of the then-new Sony PlayStation Portable device.Continue reading
After the triumphant arrival of Valkyria Chronicles onto PlayStation 3, fans of the IP were a little surprised to see the second main-line entry into the series released onto the company’s handheld, the PSP. Even more so to see the war-torn series now focus its attention on a military academy setting.Continue reading
Nippon Ichi had thrown the kitchen sink at the original Disgaea game and when it came time to produce a sequel it was going to be hard to find ways in which to further innovate the game. Instead a new-found focus on storytelling and a few lighter modifications to an already great system make Disgaea 2 something of a love or hate it sequel.
Many experienced gamers will tell you that the Suikoden series peaked with Suikoden II and not to bother playing past the first two instalments. I feel genuinely sorry for those who did so, because Suikoden III is a hidden gem that the UK has only just managed to get its hands on over a whole console generation later than its original release.
Before there was Leonard and company there was a time when the Incorruptus were used to wage a war that tore the land apart. With the world on the brink of anarchy one mobile division travels the world in the hope of saving what little remains.
The Final Fantasy series has made something of a name for itself in the business of innovation. Each new numbered entry features a new world, characters and systems that differ from the last title in the main-line series. Final Fantasy VII played things a little safe when the series made the leap to three dimensions and FFVIII sought to strike out in a new direction.