Sometimes Steam is an interesting place to find RPGs that might not have found an audience elsewhere. Its Greenlight service appears to be a treasure trove for the genre, though the quality can be variable. Tiny Assosiates Brand have managed to lever Greenlight to get their love-letter to the lighter side of the RPG market out to the masses.
The original Doom and Destiny was an exercise in satire, created using RPG Maker and available for a small fee on iOS and Android among other avenues such as Steam. Whilst it could be heavy-handed it served as funny enough to review well and be a moderate success. It’s sequel, Doom and Destiny 2 is far more ambitious in every sense of the word.
With the current fad in gaming being the replication of a ‘retro’ look or feel to appeal to a gamer’s sense of nostalgia, we thought that now would be a good time to look up a trilogy of RPGs that actually ARE from a by-gone era and evaluate them as free indie titles using the values we would apply to a modern indie release.
After the release of Grandia expectations were high for a sequel. Game Arts had created a fast-paced title with the spirit of fun at its core and the follow-up upheld these ideas for the most part while layering on more mature tones. A must-have for Dreamcast owners, players on Playstation 2 or the PC would be sorely disappointed.