If any game has been a long time coming it’s Kingdom Hearts III, which has seen its life as a series extended through a variety of handheld entries that have been as vitally important to its plot as the main series’ numbered entries. Kingdom Hearts III is the cumulation of not a trilogy, but over 10 games in the current plot thread that all need to be paid off in this instalment. But does Kingdom Hearts stick the landing?
The official sequel game to Record of Agarest War turns in the old engine and builds a whole new game from scratch. One that whilst claiming to be a Tactical RPG has more in common with a conventional Turn Based system.
A prequel to the original release of Agarest: Generations of War, this title strips back some of the naked ambition of its forbearer in an effort to trim that games excessive run time whilst re-using the same base engine and many of the same assets to capitalise on its popularity.
Divisive no matter the format, Agarest has seen release on PlayStation 3, Xbox 360, a PC port over steam and mobile devices and has either been hailed as wonderful or horrible depending on the player’s standpoint on its design decisions. Regardless, it stands as the first part in a trilogy of games that takes the formula first seen in ‘Phantasy Star III’ and turns it from a novel innovation into a central mechanic.