The First Tactics

The First Tactics

It’s hard to put ‘The First Tactics’ into perspective, one the one hand it offers some fun tactical combat across a number of different scenarios, but on the other it may be the worst case of ‘Engrish’ I’ve ever encountered.

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Warhammer 40,000: Deathwatch – Tyranid Assault

Deathwatch

The mobile market is becoming flooded with Games Workshop adaptions to the point of excess, but the team at Rodeo Games (who also brought us the fantastic dungeon crawl ‘Warhammer Quest’ and the ‘Hunters’ series) always seem to find a way to make their titles stand out from the pack.

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Pocket Summoner

Pocket Summoner

Riida.com are a company with a very specific task in mind, that being to create the perfect Pokémon-style monster collection game for iOS. This doesn’t necessarily mean creating a carbon copy of the existing source material, but rather working to the strengths of the device in question. To date they’ve attempted this three times, with their original game being Pocket Summoner.

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Battleheart Legacy

Battleheart Legacy

The original Battleheart was a game very much on the cutting edge of what touch-screens could do with combat systems but it felt like a technical demonstration of something greater yet to come. Marvel would rip off that system for its Guardians of the Galaxy app, but in the meantime Mika Mobile, Inc. would be working on that better title

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Mars War Logs

Mars War Logs

A word of caution, this game opens with a fairly harsh sequence in which a large ugly man attempts (and fails) to rape a new inmate in their prisoner of war camp. It’s horribly written, cliche and akin to some of the worst prison dramas you will ever see. The language used is foul and visceral and a jeering crowd of onlookers don’t help the matter. If you can stomach this as a scene setting exercise and move past it you will find that nothing else in the game is even remotely as nasty. If you can’t then I would suggest that this is not the game for you.

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Avadon: The Black Fortress

Avadon

There is a moment about an hour into Avadon that you realize that you’ve been taking it all a little too seriously. Up until this point you’ve been suckered in by the grim and gritty ascetic of the game and the impression that your character is a hard man living a hard life in a fantasy world where moral choices are never as easy as black and white, and instead immersed in the gray where you could discover you’re actually the bad guy in a lot of people’s eyes. And it is, don’t get me wrong, there’s a seriousness to playing Avadon that gives a real weight to the experience. Then you go to meet with a great dragon and encounter him bickering with his secretary, a put upon sort who’s bookish and can be quite sharp when pushed, and you realize that this game has a lighter side to it. In fact when it wants to be the humor can shift from satire to laugh out loud funny.

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