Square Enix keeps pushing out mobile titles packed with free-to-play mechanics but rarely seems to hit the nail on the head. Here in the west we’ve seen only a limited few based on the Dragon Quest series, but to the east they have already seen a slew, and with two more promising titles on the horizon (a Tactics RPG and a Geo Quest title to compete with ‘Fire Emblem Heroes’ and ‘Pokemon Go’ respectively), is Dragon Quest of the Stars worth playing?
The mighty Dragon Quest series releases infrequently when compared to other franchises, but when a new game does appear they are usually something special within the RPG community. Dragon Quest XI comes triumphantly back to consoles on the heels of Dragon Quest X’s lack of western release on last gen systems and after the successful handheld entry that was Dragon Quest IX on Nintendo DS. Having missed out on playing X, the new game can’t help but make a solid impression as the west’s first HD Dragon Quest offering.
Fusions of Match-3 mechanics and RPGs have been a prevalent sub-genre since ‘Puzzle Quest’ first thought to do it, and the mobile market has been swarmed with a multitude of similar games. Some, such as ‘Spellfall’ play it straight but do so with a degree of polish that makes them stand out, whilst titles such as ‘Might and Magic: Clash of Heroes’ have developed their own very unique takes on the formula. Hero Emblems is similar to what the ‘Dragon Quest’ franchise might have produced.