Fresh from their success on the original ‘Dragon Age: Origins’, BioWare pushed immediately into production on ‘Dragon Age II’, turning the game around on an impossibly fast schedule and releasing to mixed reviews. It was a pleasant surprise then that they also found time to repeat the success of ‘Dragon Age Journeys’ with a companion flash game released through Facebook.
Developed by EA to promote the release of ‘Dragon Age: Origins’, this Flash based browser game allowed players to learn about details of the world setting and experience some elements of the big-budget title for free in the months leading up to its release.
I’m deeply thankful to Elements for finally testing out an adventure mode because it allows me to legitimately write about one of my favourite games without having to bend the ‘RPGs only’ rule here at My Boxed Universe. Not that I intend to allow my personal experiences with this title sway me, this will be a fair and balanced review.
There aren’t many games on mobile that perfectly marry the concept of a dungeon crawl with party management and world exploration. Warhammer Quest, from Rodeo Games is a perfect example of this done right, with gamers treated to the kind of title you can drop in and out of for short room-by-room exploration sessions or settle into a meatier period of dungeon crawling.
Edgebee turn their hand to the concept of a card battler and for the most part the product they deliver is a complete success. Card Monsters is something quite different to the usual ‘Pokemon’ or ‘Magic: The gathering’ clone.
Lili isn’t a new game on the iStore, but it does manage to remain one of the most beautiful, using the Unreal Engine to knock the infamous Infinity Blade series off of the top-spot for most impressive 3D world. It’s a vivid and well realised experience from the moment you first start the game.
The original Doom and Destiny was an exercise in satire, created using RPG Maker and available for a small fee on iOS and Android among other avenues such as Steam. Whilst it could be heavy-handed it served as funny enough to review well and be a moderate success. It’s sequel, Doom and Destiny 2 is far more ambitious in every sense of the word.
Many people dislike the sequel to Dragon Age Origins, feeling that it was rushed out to capitalise on the popularity of the original. I won’t argue that it leaves something to be desired in terms of variety of locations to explore, but I will admit that I’ve probably played it more times to completion than its predecessor.
Bioware have made a name for themselves in the Western RPG genre by producing some of the best and most complex titles around. ‘Knights of the Old Republic’ and ‘Baldur’s Gate’ were huge, making RPG fans out of many people who had never even touched a game before, but they were based on the worlds and systems of others. Dragon Age Origins is what happened when Bioware turned its creative talents to an original IP within a fantasy setting.