Dead Shell is the newest game to come out of HeroCraft, the studio that brought us ‘Dark Ages’, ‘Tempest’ and ‘Alchemic Maze’. Their first attempt at a RogueLike, this game falls more sincerely into the sub-category of RogueLight, but makes up for what it loses in challenge with an insanely brilliant premise and gameplay hook.
Having already released a slew of third-party Social RPGs using their IP, ranging from the surprisingly good ‘Kingdom Hearts: Unchained X’ to the horrible cash grab that was ‘Final Fantasy: all the Bravest’, it would seem that Square Enix has finally struck on a formula that works. Despite mixed feelings on ‘Final Fantasy: Record Keepers’, it does raise the question of if the mobile market audience support so many games running simultaneously? Evidently Square thinks it can.
Kingdom Hearts is no stranger to the mobile scene, having had ‘Kingdom Hearts: Coded’ and ‘Kingdom Hearts: Mobile’ lay the groundwork for what does and doesn’t work on a touchscreen. Kingdom Hearts Unchained is the latest canonical entry into the ever-growing lore of the series that blends Disney and Square properties in a near-seamless manner.
You’ll often hear us bemoan the presence of a strong narrative here at MBU when speaking on the topic of mobile or casual titles. It seems that in an effort to trim the RPG experience into a suitably streamlined format for use on tablets and phones the focus is always shifted to combat and nine times out of ten the narrative experience (what some would argue to be the ‘role playing’ aspect) is lost in favour of grinding levels. This is not the case with Celsius Heroes.
The rise of the ‘Tapper’ and its popularity remains something of a mystery to us here at MBU as long-time gamers, but its a genre of game that’s growing in popularity on mobile due to the casual nature of its requirements, endless run time and extreme simplicity that makes multitasking a breeze. Battleborn Tap attempts to fuse the essence of that with an RPG and the results are mixed.
After an abysmal first instalment and a sequel that tried hard but failed to better the likes of ‘Zenonia’ on the early iStore, Com2uS returns with a third stab at the KRPG genre and proves that sometimes ‘third time lucky’ really is true.
Most RPG titles fall easily into a Fantasy or Science Fiction setting. One of the many things that makes Monster Mountain special is that it presents a post-modern twist on the fantasy-dystopia that presents a rich and vibrant world that could take place tomorrow . . .