Void Tyrant: Eyes of Chronos

Void Tyrant

The product of Armour Games Studios, who also brought us ‘Gem Hunters’ and the mobile edition of ‘Sonny‘, Void Tyrant isn’t the first game to fuse deck building and dungeon crawling, but it does manage to do so with a massive amount of charm.

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Monolisk

Monolisk

On paper, Monolisk is a perfect fit for mobile, with endless user-created dungeons that can keep you dungeon crawling for years to come. In practice it’s a little bit of a shallow experience that may have mistaken ‘streamlined’ for ‘dull’.

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Another Eden: The Cat Beyond Time and Space

Another Eden

Another Eden is something of a master class in presenting a modern feeling, single player RPG for the free-to-play market of mobile. It looks good, plays solidly and keeps its freemium elements on the down low to the point that they are optional and can be ignored. It’s also perhaps the most obvious love letter to ‘Chrono Trigger’ you’ll ever play.

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Final Fantasy Dissidia: Opera Omnia

Dissidia OO

Overlong title aside, Dissidia: Opera Omnia is probably the fairest and least gated free to play RPG on the mobile market with one of the highest levels of production quality. Square Enix have has a hit and miss love affair with the mobile space and freemium titles in general for some time now, and whilst titles such as ‘Final Fantasy: Record Keepers’ and ‘Final Fantasy: Brave Exvius’ have been out longer, there’s little doubt that this is the most polished offering they’ve produced.

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Ancients I & Ancients II

Ancients I and II

‘Ancients: Death Watch’ was originally a shareware title for DOS in 1991 that served as an extended demo and proof of concept for its paid sequel, ‘Ancients II: Approaching Evil’ in 1994. Developed by Farr-Ware, a three-man team consisting of programmer Mark Lewis, and graphic art duo Jason Struck and Matthew McEwan, both were published by Epic MegaGames.

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