Erin: The last Aos Si

Erin

Erin is a game very much from the mind of one man, Daniel Franka (who kindly provides a video on the making of the title) who has guided much of the game’s content and it’s a master-class in RPG simplicity and old-school computer game beauty. Continue reading

Dungeon Rushers

Dungeon Rushers

Released by Goblinz Studios, Dungeon Rushers represents a board-game style approach to roleplaying that fuses the turn based combat of ‘Zodiac: Orcanon Odyssey’ with the trappings of ‘Hero Quest’ to produce a not-quite unique, but very enjoyable hybrid title.

Continue reading

Agarest: Generations of War (Record of Agarest War)

Agarest 1

Divisive no matter the format, Agarest has seen release on PlayStation 3, Xbox 360, a PC port over steam and mobile devices and has either been hailed as wonderful or horrible depending on the player’s standpoint on its design decisions. Regardless, it stands as the first part in a trilogy of games that takes the formula first seen in ‘Phantasy Star III’ and turns it from a novel innovation into a central mechanic.

Continue reading

Role: Imagine Together

role

When is a game not a game? When it’s an interactive rulebook/app designed to allow players to gather in real life and recreate the wonder of pen and paper roleplaying together. Role is rulebook, character sheet and bag of dice for the mobile age.

Continue reading

1-Bit Rogue

1bitrogue

1-Bit Rogue is a title very much true to the spirit of the RogueLike, but is rooted more firmly into the increasingly popular RogueLight sub-category of the genre, providing small snatches of random dungeon crawling with a unique visual style that wouldn’t be amiss on the Game Boy.

Continue reading

Warlords

warlords

Warlords is in many ways a good example of how far mobile games have come. A hex-based Strategy game with RPG elements that would once have been small a sprite-based 2D title that in the modern market is a huge, sprawling 3D feast for the eyes.

Continue reading