Divisive no matter the format, Agarest has seen release on PlayStation 3, Xbox 360, a PC port over steam and mobile devices and has either been hailed as wonderful or horrible depending on the player’s standpoint on its design decisions. Regardless, it stands as the first part in a trilogy of games that takes the formula first seen in ‘Phantasy Star III’ and turns it from a novel innovation into a central mechanic.
Designed with a casual audience in mind, Postknight is the latest title to come from Kurechii, (the studio behind Tiny Guardians) and manages to cater to RPG enthusiasts as well as those looking for a lighter bite of game action.
When is a game not a game? When it’s an interactive rulebook/app designed to allow players to gather in real life and recreate the wonder of pen and paper roleplaying together. Role is rulebook, character sheet and bag of dice for the mobile age.
1-Bit Rogue is a title very much true to the spirit of the RogueLike, but is rooted more firmly into the increasingly popular RogueLight sub-category of the genre, providing small snatches of random dungeon crawling with a unique visual style that wouldn’t be amiss on the Game Boy.
Warlords is in many ways a good example of how far mobile games have come. A hex-based Strategy game with RPG elements that would once have been small a sprite-based 2D title that in the modern market is a huge, sprawling 3D feast for the eyes.
Super Quest is a light RPG experience that doesn’t really fall into any single category perfectly but best fits the Clicker (or Tapper) model. Designed around giving players a constant goal that’s visible just ahead of them and short, sharp bursts of play.
Sometimes Steam is an interesting place to find RPGs that might not have found an audience elsewhere. Its Greenlight service appears to be a treasure trove for the genre, though the quality can be variable. Tiny Assosiates Brand have managed to lever Greenlight to get their love-letter to the lighter side of the RPG market out to the masses.