Void Tyrant: Eyes of Chronos

Void Tyrant

The product of Armour Games Studios, who also brought us ‘Gem Hunters’ and the mobile edition of ‘Sonny‘, Void Tyrant isn’t the first game to fuse deck building and dungeon crawling, but it does manage to do so with a massive amount of charm.

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Monolisk

Monolisk

On paper, Monolisk is a perfect fit for mobile, with endless user-created dungeons that can keep you dungeon crawling for years to come. In practice it’s a little bit of a shallow experience that may have mistaken ‘streamlined’ for ‘dull’.

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Final Fantasy Dissidia: Opera Omnia

Dissidia OO

Overlong title aside, Dissidia: Opera Omnia is probably the fairest and least gated free to play RPG on the mobile market with one of the highest levels of production quality. Square Enix have has a hit and miss love affair with the mobile space and freemium titles in general for some time now, and whilst titles such as ‘Final Fantasy: Record Keepers’ and ‘Final Fantasy: Brave Exvius’ have been out longer, there’s little doubt that this is the most polished offering they’ve produced.

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Langrisser Mobile

Langrisser

At one time the name Langrisser was a serious competitor with Fire Emblem and Shining Force in Japan. Five solid entries spanning from the Mega Drive (where it was renamed as ‘Warsong’ for western release) to the Sega Saturn era abruptly ended for the series to go dormant only to make an unexpected appearance on mobile devices in 2019.

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Final Fantasy Dimensions II

Final Fantasy Dimensions 2

Final Fantasy Dimensions II is a premium title that started its life as a freemium one. This much is apparent from the get-go and may have pushed a lot of players away when it initially released. Don’t be afraid however, because there are no hidden purchases, stamina bars or other detritus attached to the game to catch you off-guard. Does it merit the price tag of a premium game though?

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Dungeons and Girls

DungeonsANDGirls

Combining RPGs and CCGs has been all the rage for some time on mobile platforms, however few of them actually feel like they could feasibly function as an actual deck of physical cards. Dungeons and Girls, for all its anime-cliché trappings, actually have a good stab at producing a well-rounded package.

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