If there was ever a poster-child for the table top wargaming experience on mobile devices it would be the original Demon’s Rise, a game that saw a slew of post-release content that quickly fleshed it out into one of the more satisfying and varied tactical experiences of its generation. Now, Wave Light Games Inc. are seeking to better it with a sequel.
As if sensing the gap in the mobile market left by the tragic loss of ‘Avengers Alliance’ and its sequel, DC Legends springs onto the scene offering bite-sized super-heroics set within an alternate take on the DC Universe.
Warlords is in many ways a good example of how far mobile games have come. A hex-based Strategy game with RPG elements that would once have been small a sprite-based 2D title that in the modern market is a huge, sprawling 3D feast for the eyes.
It’s hard to put ‘The First Tactics’ into perspective, one the one hand it offers some fun tactical combat across a number of different scenarios, but on the other it may be the worst case of ‘Engrish’ I’ve ever encountered.
Essentially a remastering of the unreleased ‘Shining Force: Gaiden’ and the Game Gear exclusive ‘Shining Force: The Sword of Hajya’, Shining Force CD manages to bring two relatively light experiences together into a more meaty package.
The sole product of development studio 4Hands Games, Swords of Anima entered the crowded arena of mobile Tactical RPGs with a unique look and gameplay inspired by a mixture of different titles including ‘Fire Emblem’. Darker and more mature in tone than ‘Shining Force’ but less adult in nature than ‘Final Fantasy Tactics’, it is very much its own beast.
Knights of Pen and Paper is a hard game to tag a genre onto, it’s turn based but the real drive of the game is the opportunity to tailor the campaign to suit your own play style, deciding the difficulty of any event. Because of this we’re going to go along the Steam and call it a ‘Strategy’ RPG (which shouldn’t be confused with a Tactical RPG) since your strategy decides how you experience the game.