The Puzzle Quest series was one of the first titles to mix the match 3 and RPG genres successfully, and Puzzle Quest 1 and 2 are still solid entries into the sub-genre years after their original release (though ‘Puzzle Quest 2’ is notable by its absence in digital stores these days). With the main-line titles spinning off into licensed properties such as ‘Magic: The Gathering Puzzle Quest’ and ‘Marvel Puzzle Quest’, it’s been left to Gems or War to carry the banner for original content in this respected series.
Once upon a time there was an amazing game called ‘Might and Magic: Clash of Heroes’ that showed the world that match-3 RPGs could not only be good, but they could be exceptional. After seeing an original release on the DS it was given the HD makeover treatment in a lush edition for PlayStation 3 and was subsequently ported to iOS, Android and Steam. Sadly, despite being a paragon of the genre, a sequel was never made. Enter King . . . Continue reading →
An enjoyable shift in Social RPGs in recent months has been a growing trend in putting the focus on storytelling. Earlier this year we were pleasantly surprised with the amount of inter-character sequences in Dissidia’s mobile outing from Square Enix, Nintendo has managed to finally give ‘Fire Emblem: Heroes’ a compelling arc with its second chapter, and now we have Sdorica Sunset to add to the list of genuinely interesting narratives.
On the surface, Ruins of Glitterdeep is a fun little romp through a progressively more challenging series of dungeons with a charming board-game aesthetic. Sadly however, whilst there are genuine elements of brilliance to this title, it’s launch has been mired with problems.
Starting life as a short-lived premium purchase on the iStore, Mighty Match relaunched under the ‘Playmium’ model being championed by Gigataur and for the moment remains the only entry in their inventive ‘free to play forever’ scheme to include RPG mechanics.
The Tales series of JRPGs consists of 16 main-line entries at the time of this review, reaching from ‘Tales of Phantasia’ on the SNES all of the way to ‘Tales of Berseira’ on the PlayStation 4. Tales of Link is the series first serious foray into mobile gaming, and in the spirit of the ‘Tales of the World’ series it’s bringing the full heritage of its line to bear on this initial world-wide outing.
You’ll often hear us bemoan the presence of a strong narrative here at MBU when speaking on the topic of mobile or casual titles. It seems that in an effort to trim the RPG experience into a suitably streamlined format for use on tablets and phones the focus is always shifted to combat and nine times out of ten the narrative experience (what some would argue to be the ‘role playing’ aspect) is lost in favour of grinding levels. This is not the case with Celsius Heroes.