Dragon Sinker: Descendants of Legend

Dragon Sinker

Kemco has developed a reputation for pushing out JRPGs onto mobiles as a schedule to intense that the quality of their games can suffer for it, with many feeling like drab re-treads that use the same system and assets with minimal new elements or gameplay hooks. It’s interesting to see how many of these faults can be forgiven when the game is wrapped in a ‘retro’ presentation.

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Galaxy of Pen and Paper

Galaxy of Pen and Paper

Galaxy of Pen and Paper sees a return to the series by its original development team, Paradox North after briefly handing over the reins of the franchise to Paradox Interactive (who recently made the original free to play) while they made their Power Rangers tribute Tactical RPG ‘Chroma Squad’. You’ll learn that the developers liked Chroma Squad quite a lot throughout Galaxy of Pen and Paper, largely because the characters in the game keep talking about it.

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I am Setsuna

I am Setsuna

I am Setsuna lives in an interesting space between being a heavy nod to ‘Chrono Trigger’ and an attempt at an art-house take on an old-school JRPG. It’s trying to be stylish and original at the same time as reminding players how much they enjoy the old classics. Somewhere in the middle the game gets a little muddled and it doesn’t always reach the high-notes of either approach.

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Phantasy Star II

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Phantasy Star II

Phantasy Star II is the second entry into the acclaimed Phantasy Star series from Sega, but it chooses to do a lot of things quite differently from its predecessor. Today it’s largly remembered for being the series’ first entry onto the Mega Drive and for its convoluted dungeon designs, but how does it hold up in this modern era?

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Pocket Mortys

Pocket Mortys

It’s not an exaggeration at this point to say that there are more than a few Pokémon clones tumbling around on mobile, and even a couple of official titles themed around the ‘gotta catch ‘em all’ mentality from Nintendo. Pocket Mortys is both an entry into this sub-genre of the JRPG, bringing with it a certain sense of humour that makes it stand out from the crowd. Continue reading

Erin: The last Aos Si

Erin

Erin is a game very much from the mind of one man, Daniel Franka (who kindly provides a video on the making of the title) who has guided much of the game’s content and it’s a master-class in RPG simplicity and old-school computer game beauty. Continue reading