Void Tyrant: Eyes of Chronos

Void Tyrant

The product of Armour Games Studios, who also brought us ‘Gem Hunters’ and the mobile edition of ‘Sonny‘, Void Tyrant isn’t the first game to fuse deck building and dungeon crawling, but it does manage to do so with a massive amount of charm.

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Monolisk

Monolisk

On paper, Monolisk is a perfect fit for mobile, with endless user-created dungeons that can keep you dungeon crawling for years to come. In practice it’s a little bit of a shallow experience that may have mistaken ‘streamlined’ for ‘dull’.

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Bit Heroes

Bit Heroes

Kongregate has given us some really interesting titles over the last couple of years, both through their official website and on mobile. Bit Heroes is their first major stab at bringing a social MMORPG to life after a slew of other genre types, and Juppiomenz has done an excellent job producing a workable model for mobile.

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Dungeon Rushers

Dungeon Rushers

Released by Goblinz Studios, Dungeon Rushers represents a board-game style approach to roleplaying that fuses the turn based combat of ‘Zodiac: Orcanon Odyssey’ with the trappings of ‘Hero Quest’ to produce a not-quite unique, but very enjoyable hybrid title.

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Mine Quest 2

Mine Quest 2

The original Mine Quest from Tapps Games was a small but somewhat addictive little hybrid of Clicker and RPG that was something of a guilty pleasure. It wasn’t a very long game, but it somehow managed to squeeze a whole lot of exploration into a tiny file size. Its sequel seeks to outdo the original in every way but expanding on the experience exponentially.

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Dungeon Monsters

Dungeon Monsters

Here’s a thought – what if ‘Wizardry’ was given the Social RPG treatment? It would still retain the first person dungeon crawling perspective and problem solving but would now include easier battles and a monster fusion system akin to ‘Puzzles and Dragons’. The offspring of such a fusion would be Dungeon Monsters.

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Dungeon Crawlers

Dungeon Crawlers

Dungeon Crawlers is something of a missed opportunity. A genuinely witty and well-meant satire on tabletop games such as Games Workshop’s classic ‘Hero Quest’ or ‘Warhammer Quest’ that manages to present itself with a great deal of visual polish but falls apart due to one too many game-breaking glitches.

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