Dead Shell is the newest game to come out of HeroCraft, the studio that brought us ‘Dark Ages’, ‘Tempest’ and ‘Alchemic Maze’. Their first attempt at a RogueLike, this game falls more sincerely into the sub-category of RogueLight, but makes up for what it loses in challenge with an insanely brilliant premise and gameplay hook.
As is often the way with the ever-changing face of the mobile market, both Sword and Poker and its equally brilliant sequel have been removed from the iStore by Konami in order to further capitalize on their release of ‘Swords and Poker Adventures’ having muscled out original IP creator ‘Gaia Co. Ltd.’ who also worked on ‘Jewel Summoner’ for the PSP and ‘Folklore’ for the PlayStation 3 before vanishing entirely. My Boxed Universe takes a belated look at both Sword and Poker and its direct sequel, Sword and Poker 2.
Pokemon GO started life as a well thought out and genuinely funny April fool’s joke on the part of Google, in which it suggested that they’d partnered with Nintendo and Game Freak to bring a plugin to Google Maps that allowed people to travel to locations and capture Pokemon onto their mobiles from their natural habitats. It’s been quite a while since that video did the rounds, and now Niantic Inc, makers of ‘Ingress’, have attempted to bring that video into reality.
The end of the original single-player Phantasy Star series was a landmark title for Sega, shipping on a specially made cart and selling for $100, an amazingly high price for a Mega Drive title at the time. Phantasy Star 4 was very much the epitome of what Sega stood for at the time. Sleek, fast and in many ways ground breaking, despite garnering mixed reviews.
When a game has a title like ‘Super Awesome RPG’ then it’s already setting certain expectations. You’re looking for a game that’s self aware, fast paced and possibly a little bit 90s, but more importantly it’s a statement that needs to be lived up to. Is Super Awesome RPG super awesome?
Having already released a slew of third-party Social RPGs using their IP, ranging from the surprisingly good ‘Kingdom Hearts: Unchained X’ to the horrible cash grab that was ‘Final Fantasy: all the Bravest’, it would seem that Square Enix has finally struck on a formula that works. Despite mixed feelings on ‘Final Fantasy: Record Keepers’, it does raise the question of if the mobile market audience support so many games running simultaneously? Evidently Square thinks it can.