A nifty little gimmick shouldn’t be the only selling point for a title on the iStore. Luckily Barcode Kingdom manages to offer a rich game to back up the novelty of scanning random barcodes into your device to generate random content.
When MBU retrospectively reviewed Deep Realms a short while ago it was with a heavy heart that a former Facebook classic would never make the jump to modern mobile devices. Beast Bound manages to prove that what may have worked as a Facebook Flash game doesn’t always make the best mechanics for on the go play.
Few games get such a bad rap as Mystic Quest. Developed by Squaresoft as a method of introducing the JRPG into countries where it had failed to be a successful genre, it’s a little on the simple side, but that doesn’t stop it from having a certain charm.
Chrono Trigger is one of those games a website has to wait a while before reviewing. Build up a body of work and show that it’s capable of formulating an honest opinion before tackling it. It would be easy to gush all over this game, but instead MBU is taking a direct on honest fresh look at the title that many believe broke the JRPG mould.
Was there ever an RPG as desired as Final Fantasy III? When all of the other games were receiving ports to the Playstation in the golden era of gaming this title slipped the net and it wouldn’t be until it saw eventual release on the DS that gamers could get hold of it and play it for themselves.
It’s rare that Visual Novels cross the border into RPG territory. In their strictest sense they play the role of an interactive story book, demanding decisions on the part of the player infrequently and have garnered an unfair reputation as borderline sex-games through the release of a couple of high profile titles. Loren the Amazon Princess is a game from Winter Wolves that doesn’t just step over that border; it mounts a full scale invasion into RPG territory.